Design Notes

July 24, 2012

More Chaos, Servers, Fixes

This is the week of MORE in AQWorlds!

It's only Tuesday and we already know this is going to be a VERY full week! A lot of work is going into a lot of projects - fixing the lag, getting two new servers for AQW, more chaos, more war items, and more work on future releases!

More Fixes: Attacking the Lag on PTR!

Yorumi has been pushing all weekend, yesterday, and today as we work on getting the servers in shape. We're going to punch lag in its code! Over the past few days, he has worked on inventory load times, login lag (if you see all of the characters in Battleon drawing quickly, that is the reduction of login lag), fixing the friends list, and logging, tracking, and tracing the causes of AQW's lag.

He's spent so much time staring at a wall of scrolling code, we are pretty sure he's devloped the ability to look into the mAEtrix. /Cheer him on!

More Chaos: A new update in The Span!

The Span: A town full of people you don't know, but almost remember. Monsters you are fighting for the first time, but whose attacks seem so familiar. Streets you've never walked in a town that feels like a place you once called home.

This is but one hall in the Library of Time. You will not see them all.

Return to The Span this week to begin the storyline which will teach you much about Time, Drakath... and your Destiny! Meet a stranger you already know. He will send you on the journey of a lifetime - many lifetimes. His lessons begins this week inside the Library of Time, but what you learn will help you prevent the end of Lore!

More War Items: The battle continues!

Dage, Nulgath, and their minions are hard at work crafting gear to drive you towards their goals! This week, we will update each of their war shops with a new item. The rewards keep coming as war rages on in the Underworld!

More AQW Servers: Yorumi and Zazul!

While we're rebuilding our server code to be better, stronger, and faster... we thought we'd add in two more! With more servers, you'll have more room to adventure with your /party and find new /friends!

This week we're working on getting those added to the game. It takes a lot to add a new server. We need the server itself, an IP for it, software licensing, a good deal of new code, and then there's attaching it to the game itself. We are trying to get them to launch this week, but won't release them until they are ready.

More Better Things in the Future: Looking Ahead!

Every week we push on that weekend's release, but there is SO much going on in the background. From making new ads to producing rewards for HeroMart, creating new website graphics (like login screens and homepage banners) to going back and cleaning up old bugs/areas of the game... there is ALWAYS more to do!

Like Cysero's current project: completely re-doing the tutorial area for AQWorlds. We're going to clean it up and make it a LOT easier for new players to learn how the game is played. All of the original intro content will be available, and the intro cutscene isn't changing, but future AQW players will have a much brighter, much cleaner first adventure through Lore!

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